Ranked by user rating, best first. Data from the RAWG API, fetched 2026-09-16T22:11.
1 games (of 1,131 in 2002) platform: pc genre: action developer: blitz-games-studios
562,545 games all-time on RAWG
PC games, or personal computer games, started with the video game crash of 1983. PC games became popular after the development of the microprocessor and microcomputer. Some of the first PC games were Bertie the Brain, OXO and Spacewar!
As the 3D graphics accelerators became faster and CPU power improved, PC games became more realistic and more accessible to produce. The PC market sales rocketed in the 80s when IBM computers and sound cards were generated. The platform involves different peripherals, gaming hardware, and software. These are mouse and keyboard; gamepads and motion controllers aren't obligatory, but still popularly accepted. Better hardware improves the game's accuracy; it usually lets the players use more NPCs than equivalents on other platforms. With the platform, the players can perform every sort of game. For example, shooters are easy to play due to the mouse controllers. However, the main reason for the PC games popularity is their lower prices and the backward compatibility with older titles, which leaves much to be desired on cosoles.
RAWG publishes an average score only once a game has collected
6 or more user votes. Below that it
returns 0.0 — while still returning the full vote
breakdown. So a game nobody has ever rated and a game with five
“exceptional” votes arrive looking identical.
Those suppressed scores are recomputed from the breakdown, which recovers 0 of the 1 games here that would otherwise read as unrated. The rest have no votes at all — mostly obscure, regional or unported titles. That is a real absence, not a gap in the fetch: there is nothing to retrieve.
Everything with a vote ranks in one table, because the order is weighted rather than a raw mean: a score is shrunk toward the all-years mean of 3.79 (too few ranked games here to take a local one) in proportion to how thin its evidence is, so a two-vote 5.0 settles near the middle instead of on top. Metacritic joins at half that weight where it exists.
Ordered by a weighted score, not the raw mean: each game's own average is shrunk toward the all-years mean of 3.79 in proportion to how few votes it rests on, and Metacritic is folded in at half that weight where it exists. A 6-vote 4.67 therefore ranks below a 2,100-vote 4.45 — the raw figure is shown under each score, and sorting by raw score ignores the weighting entirely.
Bars show how the votes split —
Exceptional, Recommended, Meh, Skip.
A ~ on the raw figure marks a score recomputed from a
breakdown RAWG suppresses.